Cookie is a Welsh Corgi who woke up alone in the middle of nowhere. He doesn't know how he got there. He just knows he wants to go home.

Guide him across forests, roads, and city streets in a top-down journey inspired by the 1981 arcade classic Frogger. Move one cell at a time, dodge the traffic, cross the rivers, and find the one way out of each level.

Along the way:

  • Hand-crafted levels — every screen designed by hand, no procedural generation
  • No timer — take your time, learn the puzzle, fail and retry as often as you need
  • One exit per level — reach it and move on
  • A story told in pieces — through the animals Cookie meets, and what they leave unsaid (Not implemented yet)
Planned: 20+ levels across forest, road, and city biomes. The game currently ships with 4 levels. More are added regularly as I build in public.

Status: In development for the Retro Recreation 2026 jam. I'm building this one in public. Follow the devlogs to watch it grow from a grey square into a finished game.

Made with PICO-8 · solo project by tdimnet.

Development log

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